Melee animation improvements

Commanders, in the recent SITREP the CM team mentioned that we plan to improve melee combat.
We are updating the animations of charge attacks, with bayonets and charge capable melee weapons, buttstrokes, standard knife attacks and the idle animation with knives.
Additionally, melee strikes will become more varied: from buttstrokes to punches.
Attacks from a prone position will also change; instead of striking with the buttstock of their rifles, soldiers will strike with their hands, bayonets or pistols, choosing the most convenient method of attack from that position.
These changes and more will be waiting for you in the upcoming major update!