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Making Enlisted a Better Place №32

Update 0.4.1.83 (Server Update 26.01.23 - Xbox, PlayStation®)

Added auto-selection of an optimal game server. Rally points are no longer damaged or destroyed by allied flametroopers. AI soldiers can no longer move anti-tank guns and fire personal weapons at the same time. Fixed the charging of reinforcements points before capturing the first point in the Armored Train Escort mode.

Update 0.4.1.76

Fixed the loss of soldiers' abilities after the game window has been resized. Fixed a bug that caused players to have a harmonised version of the Japanese army icon instead of the standard one in the previous update. AI soldiers now avoid engineering construction areas. The Battle Pass icon is now correctly displayed on items in all campaigns.

Update 0.4.1.57 (Server Update 28.12.22 - Xbox, PlayStation®)

Fixed an error that caused soldier headgear to overlap when examining the squad in the main menu. Fixed lack of semi-automatic mode on the PPD-40. Fixed incorrect counting of kills from the Type 96 machine gun. They are now counted as kills in the “machine gun” weapon type.

Update 0.4.1.49

Changed the large-calibre machine guns characteristics, base ammunition of some weapons and more.

Update 0.4.1.46

Update 0.4.1.41

Fixed a bug that caused crew members to get stuck inside the IS-1 and IS-2 tank models when exiting them. Fixed some tree models in the Invasion of Normandy campaign. Improved the balance of various missions in all campaigns. Fixed incorrect icon for the SIG 1920. Tractor Plant location was added to the mod editor.

Update 0.4.1.37 (Server update 16.12.2022 - Xbox, PlayStation®)

Fixed the bomb load of the Ju 188 A-2. It now has a payload of 6 250-kg SC250JA bombs. As it was before the wrong change...

Update 0.4.1.33

Reduced the angle of guaranteed ricochet of high-explosive projectiles from 7 to 5 degrees. This change will increase the chance of projectile detonation. A smaller angle of contact with the surface will not trigger the fuse and the projectile will ricochet. Fixed a bug which sometimes made it impossible to use a heavy machine gun. The balance of new missions has been corrected.

High Caliber update

Update 0.4.0.155

Fixed a bug that could cause the wrong model to be shown when looking at vehicles. Unlocked the ability to build anti-aircraft guns for Allied army engineers in the Sea Predator event.

Update 0.4.0.151

Fixed a bug that caused artillery to do damage to friendlies. The button to add a fourth squad member has been returned to the contact menu. Changed the grenade model from MK2 to Mills for Allied soldiers in the Battle of Tunisia campaign.

Update 0.4.0.147

Fixed the incorrect recoil on some types of the weapons picked up from killed soldiers. The bug also caused a sudden lowering of the sight after firing. Fixed a bug that made it impossible to call artillery in some cases. Fixed the initial camera position in the Werbig station (Confrontation) mission.

Update 0.4.0.145

The order that quick messages are displayed in the radial menu has been changed. The option to automatically choose an optimal game server has been temporarily disabled for bug fixing.

Update 0.4.0.143

Now an AI-soldier uses a gun only if they are at close range to the enemy, and they are using a rifle or anti-tank rifle as their main weapon. Fixed indestructible mobile rally points built by AI-soldiers.